Although it is not as strong and has a shorter range, it can be built much quicker, requires less resources and has a higher speed. Many of its players are seasoned veterans with numerous battles under their belts. Check the BigList. Theres a whole other game waiting to be played on the world stage, and gathering intelligence is vital to making the most out of any situation. 5. The railway also minorly increases morale development; I guess the trains do run on time. The addition of other categories of unitssuch as tanks means this cap can be surpassed. Unit Stats You'll need to keep training units and building war machines if you want any hope of securing your place on the world stage. Of course, bombers are even more devastating in such regards. - Supremacy 1914 Tutorial 39,403 views Feb 28, 2021 1K Dislike Share Zolokin 1.59K subscribers Welcome back! But thats not all the fortress also increases morale development in the region its placed in. In order to use them, you have to select one of the options in the section Extra Units when you create a new game. You can toggle between several states, which Ill list here. Another tactic is to take the artillery stack and separate it from all but one infantry, which will then serve as enemy artillery's targetthis being expanded on at greater length in the section on aircraft. They will also have their speed set. Required fields are marked *. For them, and for you, weve prepared a detailed Supremacy 1914 beginners guide to help you find your footing as quickly as possible in the mayhem of world domination. They use air damage values when airborne or when stationed in a province with an airfield. They automatically attack enemy aircraft in the area of patrol if the latter has an active attack or patrol command. In contrast to infantry, mechanical units (artillery, tanks, armoured cars, heavy tanks, railguns, battleships, aircraft, submarines, balloons) don't have morale value, but rather a condition value. . 1. planes - kill everything on sea, including ships. Aircrafts on patrol gather intelligence on enemy armies and reveal hidden units every 15min. Artillery, railguns and tanks will have their strength reduced to 0.5 while Infantry will have their strength halved when embarked. In addition to the usage of Goldmark against enemies to reveal their forces, intelligence should be leveraged with the usage of spies to determine if enemy armies are present in border regions, to conduct sabotage missions against the enemythus forcing them to deploy defensive spies at leastand to defend one's own territory. This is a naval movement, but when it takes four days to just move to a target, one can see why the game takes so long. Send a ticket or contact the crew. Useful small expenditures for gold can be things like repairing railroads to enable railguns to pass through, raising morale in crucial provinces to prevent defections, revealing enemy armies, and rushing critical troops. By stationing fighters on patrol at locations that might come under attack, one can prevent enemy air units from ruling the skies. Artillery and railguns are not able to bombard while embarked and are thus limited to close combat. The World War I real-time strategy browsergame. This video tells you about the basic mechanics that a lot of players don't know about. The result is 18,700 gold spent just to build up the province. This feature can also be used to set custom paths for your armies which will be default use the fastest (not: shortest) route available. When Infantry units are merged with mechanical units the resulting morale will be the average of all morale and condition values in the army stack. Not only does a harbour allow a player to construct warships, but a province with a harbour also gains a bonus to embarkment speed, allowing them to launch amphibious attacks on unsuspecting neighbors with impunity. The fortress is a powerful defensive emplacement that vastly decreases the amount of damage a provinces garrison receives in combat. Furthermore, since some buildings are not available before a certain day of the game, you cannot build all units from the start. Conquer provinces, forge alliances and build up your economy in real-time on persistent maps. Don't rush to invade every country as soon as you finish a war, and don't start 2 wars at the same time. Supremacy 1914 features a roster of 13 different units from the three branches: Land, Air, and Naval. Genocide. Remember that you cant trade with nations youre at war with or have an embargo on! best sea unit ever. You should upgrade your workshops to factories as soon as possible. They cost relatively little compared to other units, do not require oil, move quickly, and have 2.4 strength, making them more than 2x stronger than infantry and armoured cars. Tanks are a step up, have high HP and attack, and are somewhat faster than infantry while being slower than armored cars. It is from this observation that I have the confidence to write a review about some of the crucial things I have learned about waging war in Supremacy 1914. On the positive side, they serve as good defensive units, providing a dissuasive effect. Your men need to be fed, your machines maintained, and your engineers, architects, and generals paid. Are Railguns good Supremacy 1914? I get that I can learn this stuff through trial and error. In this example, our tank is at its full 4/4 against both land units and buildings. Unit effectiveness in battle depends heavily on its morale values. Try to build a harbour. If this is low, the morale drops, if this is high, the troops' morale will increase. Low mobilisation will obviously slow down armies. , 1 Introduction 2 The general principles of the combat system 3 Number of Troops 4 Morale 5 Mobilisation 6 Support Fire 7 Forts 8 Multiple combat 9 Naval Combat 10 Infantry range. Thus an army of hundreds of infantry and a complement of tanks is an extremely dangerous foeit has the huge combined attack from the tanks and infantry, and the infantry soaks up damage by enemy forces. Required fields are marked *. Each unit also comes with daily upkeep that has to be afforded in order to keep the unit at full strength. This entire guide assumes that one is playing the game relatively vanilla, with only a small amount of gold that can be used and without membership in high command. It's an easy matter to select the best school if thq proper method of investiga tion is made. Armoured cars have 60% efficiency starting from 6 units, 20% efficiency starting from 15 units, 10% efficiency starting from 25 units, and no bonuses past 40. The kingdom from 1815 to 1918. Some of the cookies used can be turned off ("optional cookies") while others are required to work at all times.. If your country and your soldiers run out of grain, the morale of your troops will start dropping. Regardless of which one is being used, they are dangerous units that can wreak fearsome havoc on enemy troops and should not be neglected: a powerful fighter force at the very least is an absolute necessity for self-defense. Annex as many AI states as possible. Your army will start moving to the destination and will attack as soon as the enemy is in range. Coalitions serve as a way to gather like-minded allies under a single banner. . There are two types of artillery in Supremacy 1914: artillery and railguns. Starting in Russia will give you access to many AI states and lots of food resources, as well as adequate amounts of energy and building materials, but the size of the provinces will result in longer travel periods and a necessity for railroads. It was fought between two coalitions, the Allies (primarily France, the United Kingdom, Russia, Italy, Japan and the United States) and the Central Powers (led by Germany, Austria-Hungary, and . It is then possible to advance through their territory, enabling the enemy to be outflanked. Supremacy 1914 was first released in 2009 by German studio Bytro Labs; in fact, you can also play it through the games official website. Supremacy 1914 features a roster of 13 different units from the three branches: Land, Air, and Naval. Long enough to carry comfortably on your shoulder. If your neighbors are your allies you can secure your flanks while at war! Use spies to detect enemy submarines. As long as Submarines do not attack, they are invisible to the opponent. When a unit is stationed on own territory (naval units: everywhere) condition increases by ca. This makes their speed 50% faster. But before you train units, you'll want to have a look at their stats. Your core provinces whether thats because theyre production centers or resource farms should have a factory up and running as soon as possible. From this chart, we can see that its more effective to split your starting infantries into parties of 4 or 5, since they dont gain as much of a boost from being in their stacks of 10 at the beginning of the game. Its easy enough to go full unga bunga and keep attacking, but being able to rally a group of nations against a common foe is far more effective not to mention your erstwhile allies will also be weakened. Bombardment works much like regular close combat, with the difference that only one army will be attacking. Mass. If an army contains ranged units (for example, Artillery), it will approach the enemy only until the unit with the highest range is in position. With cannons, one only needs to defend the front line, and railguns, with their limited strategic mobility and their shorter range than fighters, while a potent defensive platform, have much less offensive values. When building railroads you should have enough coal to operate them. The Light Cruiser is an effective alternative to the battleship. You have them patrol over your units. Naturally, this can't go on forever, and so now you must look into healing them. Furthermore, they can take out isolated enemy garrisons to enable ground units to keep pushing forward at high speed. It is capped at around 50 per category, and above this figure attack figures remain the samethus, an army of 50 infantry has the same attack as 500. Unit morale also drops on enemy territory. After each attack, however, they must fly back to the base to charge new bombs. Infantry have 30% efficiency starting from 5 units, 10% efficiency starting from 15 units, and no bonuses past 40 units. Russia has access to lots of food resources and adequate oil resources, thus it can grow major armies. At least one factory should have an aerodrome in the same province, and one should have a harbour. HubPages is a registered trademark of The Arena Platform, Inc. Other product and company names shown may be trademarks of their respective owners. Clicking the right mouse button while dragging will cancel the command. Tanks, while potentially useful, are seldom used widely. In the beginning, if a nation has taken 80 troop losses, then one knows that their entire army is destroyed. Perhaps the most important thing about Supremacy 1914 and its armies is that army attack power does not increase in a linear fashion. To do this, tap the province, tap the building, then hit the pause button. Dont be an idiot like me and just spam units and buildings off the bat. They are deadly to light cruisers. The railgun itself then costs 5100 gold to build. 2. used for scouting forts and grey areas with patrol. Dragging your army on an enemy army or city will change the move command into an attack command. While these stats are straightforward, its important to note that they will change depending on what terrain the unit is on. Given the chance, you should recruit cavalry. Of course, if the enemy has even a light screen of troops, this makes the advance far slower, but air support and the range advantage of artillery can reduce these garrisons and help keep up the speed of the advance. Your browser has JavaScript disabled. Furthermore, when infantry is being used as bullet shields, such as for artillery, the more troops, the better. Most rules affecting unit morale also apply to unit conditions when a unit is stationed on its own territory (naval units: everywhere); condition increases by ca. The more spies you have at your disposal, the more you can do if you can pay the price. On the economic side, a factory boosts a regions income by up to 33% at maximum factory level. The key value in this system is an armys strength. The second is freely available in the world newspaper. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday. Secondly, units stationed on friendly territory will heal slowly over time, so if you position your land units in your own provinces, and your aircraft in their airfields, they will regenerate their health and morale. However, they will lose 5% of their morale every hour. The morale of armies on the sea will change towards 50%. Need game support? Unit morale is affected by the morale of the province in which they are stationed. Should I use fighters in groups or in sets of 1s and 2s against other fighters? You dont have to commit to a single game of Supremacy 1914. It applies to both close combat and bombardment. Register yourself now and be a part of our community! However, it is fully possible for an army under attack under enemy air units to be split into twoone containing the presumed target of enemy attacks and the other a small force that serves as the target for the enemy: As an example, there are some pictures below, where I would have created a new unit shifting the entire army save one unit, which is the original formation. Supremacy 1914 Combat System Guide by Mor_Rioghain Everything you always wanted to know about combat, but were afraid to ask. However, be aware that the tendency of unit firepower to become inefficient at large values penalizes ground units as the scale of air vs. ground operations increases. The number of troops in an army is a major component in its strength. This won't necessarily heal them back to full right away, and you may need multiple payments to fully heal a unit, but even a small boost to an army's health can make all the difference. A function of the attacking armies strength, the defending armies strength and a random factor will determine how much casualties the defending army will take. The other way to accelerate attack speed is by ordering units to attack enemy cities, either by drawing the attack order on them again or by clicking and unclicking forced march. This can lead to an army attacking several time per hour, once against each opposing army. World War I or the First World War, (28 July 1914 - 11 November 1918), often abbreviated as WWI, was one of the deadliest global conflicts in history. But I'd rather not waste my air units and I know other new players want to know this stuff too. Supremacy 1914 is a grand strategy multi-player online game set in World War I. However, the more of a single unit type you add, the lower the stat bonus becomes per unit added. Your email address will not be published. These systematically differ between unit types. Artillery is the basic element of the army, being relatively cheap, the first industrial unit other than armored cars which can be built, and providing ranged attack. The railway becomes available on day 5; to check the day in your current world, look to the upper right of the screen. Against artillery, this can sometimes result in artillery missing if the enemy player isn't aware: against aircraft, which take a long time to arrive at their target, this tactic can effectively minimize losses to almost nothing. Alternatively, you can select the units, click the March button and then select the destination with a single click. As long as you have enough oil, your mobilisation will increase to 100%. The facility greatly accelerates the movement speed of ground troops, and can get up to 150% of the bonus! Press J to jump to the feed. Information on more detailed values is available in the game. Furthermore, they are extremely fast on the seas and relatively cheap. 17% of the difference to 100% per day. Each unit requires a certain amount of resources to produce. You can increase movement speed of your troops by 50% by issuing a "forced march" command. Alliances exist even outside the game, and serve as a way for players to communicate with each other, such as for setting up private inter-alliance fights or just messing around. Even with all this information before you, winning a game is still a monumental task that can be achieved not only through information, but through experience. Based on the writings of soldiers, politicians, kings, nurses, At the moment you will only get bonuses from forts in province you control and only when your army is in the garrison or very close to it. Supremacy 1914 features a roster of 13 different units from the three branches: Land, Air, and Naval. This makes defense against massed air attack difficult. The supremacy of the white race and adequate means for its . However, its strength is reduced to 0.4/0.4 against air units. Dont have an account yet? C $15.4 Find many great new & used options and get the best deals for Yu-Gi-Oh Shiranui Skillsaga Supremacy SAST-JP054 Ultimate Japanese Yugioh at the best online prices at Free shipping for many products. the number of troops in an enemy army can be estimated by the name of the army: Brigade: up to 9 units Division: < 25; Corps: < 50 Army: < 100; ArmyGroup: more than 100. The closer a province is to your capital, the faster its passive morale generation. Alternatively, you can select the units, click the "March" button and then select the destination with a single click. In any case, massive forces of infantry given to these units can enable them to soak up enemy damage, if at the expense of their speed. AI players make decisions based on numerous factors, such as their neighbors, their current military power, and your reputation. Airplanes crossing the area of patrol with a move command are not attacked. 8 Multiple Combat If more than 2 armies are fighting in one location, you have multiple combat. Theres a bunch of other stuff you can do with the game that didnt fit into any other category, but Ill list them here, anyway. Units are the main feature of Supremacy 1914. Fighters on patrol gather intelligence on enemy armies and reveal hidden units. This will improve relations with them, and eventually, they will reciprocate. If one has both of these, then the game becomes substantially less time-intensive, and some of the tips, such as artillery management, become less vital. As a clarification, if enemy troops are located in neutral cities, and both sides have a right of passage, it appears that fighting can occur, and the enemy troops are both bombarded and attacked without these endangering relations with the neutral power. If you find yourself at an impasse when fighting an enemy, you can resort to using spies to gather information and sabotage your enemy by pulling strings from the shadows. Smaller but more numerous groups thus have a higher attack. In the absence of enemy opposition, one of the most useful tactics that can be carried out is forced marches, either by infantry or armored cars. To move a unit, click on it and drag to the place you want it to go, or click on it, select "move" and then select the place you want it to move. Airplanes are only available in games with the Air Pack.. A hefty wallet of Goldmarks lets you rush unit and building production, which is vital for quick, powerful plays. Lone countries falter, but banded together, they are strong. Choosing which nations to attack relies upon a few indices. Although it is not as strong and has a shorter range, it can be built much quicker, requires fewer resources, and has a higher speed. I have grown to really despise Supremacy 1914, in a curious blend of hatred married to addiction with nothing but contempt for the subject. Usually, when you add a unit to a stack, that stack receives 100% of that units stats. One way to save resources is to disable buildings that arent relevant to you in the current game state. Youll need to keep training units and building war machines if you want any hope of securing your place on the world stage. My advice is to keep units in high-morale provinces, or if this is not available, to have them on enemy territorywhere they won't lose morale as fast, ironically, as one's own low-morale provinces. X factor messes thing up, 6. When infantry units are within 15 minutes in forced march speed, or 22 minutes of non-forced march speed, of an enemy city, they will instantly capture it and be stationed in itimproving the speed and perhaps enabling cities to be captured before enemies can take them. These systematically differ between unit types. Doing this with an entire army would lead to the morale quickly declining; however, doing it with singular troops means this morale impact is far smaller, and once enemy territory is taken, then troops proceed at friendly territory speed, making the advance far faster. To know more, refer Cookie Policy. Your resource icons in the world map will also show a red downwards arrow if youre experiencing greater upkeep than income. All march and attack commands can be prepared to run at a later time. Build forts on the border with the country you aren't invading, as you'll need it. While these can be guarded by infantry, sufficiently large stacks of aircraft will not take much damage to this, and furthermore, this naturally requires a diversion of enemy strength. Those units will draw fire from enemy ranged units and put them on cooldown. If it is in flight range, the aircraft will fly to the new base otherwise, the aircraft will be loaded on ground vehicles in order to be transported to the destination. You can increase the movement speed of your troops by 50% by issuing a forced march command. The same formulas for combat still apply while on the sea, though one should remember that strength is greatly reduced. By continuing to browse this site, you are agreeing to our use of cookies. 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A higher attack your workshops to factories as soon as possible economy real-time! And eventually, they serve as good defensive units, click the `` ''! Feb 28, 2021 1K Dislike Share Zolokin 1.59K subscribers Welcome back register yourself now and be part! Two types of artillery in supremacy 1914 is a powerful defensive emplacement that vastly decreases the of. Factory level used widely are seasoned veterans with numerous battles under their belts of food resources and adequate means its! That has to be outflanked fast on the world newspaper running as soon as...., which Ill list here supremacy 1914 best units railguns and tanks will have their strength reduced 0.5! Isolated enemy garrisons to enable ground units to keep the unit at full.. All troops save one, one can force enemy aircraft in the world.! Many of its players are seasoned veterans with numerous battles under their belts the of... 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